Grab stars and rack up massive combos as you guide your paper plane through exciting 3D environments. Take to the sky with retina display graphics, original music and easy, ultra accurate tilt controls. Breeze through the game on easier levels or attempt to earn your place among the best on the harder ones with online achievements and leaderboards.
Third installment of the multi-platform hit series My Paper Plane finally lands on iOS, sporting tremendously improved visuals and taking the ultra-fun gameplay up a few notches. Discover the joy of flight that millions of players world-wide experienced already.
Should you Download My Paper Plane 2 (3D)? Yes, My Paper Plane 2 is an excellent virtual piloting game for Android. It has excellent graphics, challenging gameplay, and unique 3D environments.
My Paper Plane 2 eliminates the letdown by putting you in the pilot's seat of a no-fall paper airplane that responds with silky smoothness to tilt controls.
My Paper Plane 2 is one of those neat little accelerometer-based games that can either keep you entertained for a few minutes in a waiting room or keep you hooked for hours. It's what you make of it.
This is our most popular game up to date, it was featured on Android Market three times and earned high praise from most top app reviewing sites.
The granddaddy of them all, the original My Paper Plane game. Sure it looks ridiculously outdated now, but in it's heyday it helped show Android's 3D and tilt capability to the masses.
An experimental app that lets you relax and focus your mind at the same time. iOS version coming soon.
Its green, its jolly and it munches on fireflies.
Wavecade is an independent game studio based in New York City. The studio is headed by Roman Revzin, a veteran casual game designer and programmer. Currently, we're committed to My Paper Plane 3, which has been submitted to Apple for review. We're working hard on the Android version. More info will be added to this page as the insanity of a launch on two platforms dies down!
Roman Revzin – Code/Direction
Josh Piejko – Level Design/3D
Matt Zeilinger – GUI/2D
Nolan Snyder – Music/SFX
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